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Town Hall
TH8
This TH8 war base uses strong walls and smart defense placement to stop attacks. It works well against the most common armies at this level.
Twelve distinct compartments create an intricate anti-3-star design, segmenting troop pathing. Four Air Defenses are widely distributed, each covering a specific sector to provide comprehensive air coverage against air attacks. Three Wizard Towers are strategically positioned within inner compartments, offering critical splash damage against grouped ground units. Four Hidden Teslas are centrally located, forming defensive traps for attacking troops. The overall compartmentalization strongly counters Hog Rider pathing by forcing multiple wall breaks. Well-placed Air Defenses and Wizard Towers mitigate mass Dragon attacks effectively. The offset Town Hall prevents easy access to the core.
Dragon (high HP and versatile splash damage against both ground and air troops), Balloon (high damage, targets defenses).



