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Town Hall
TH6
This TH6 war base uses strong walls and smart defense placement to stop attacks. It works well against the most common armies at this level.
This Town Hall 6 war base features a symmetrical, five-compartment design. The central core protects the Town Hall, one Air Defense, and one Wizard Tower. A northern compartment houses the second Air Defense and Wizard Tower, creating a heavy anti-air zone. The Clan Castle sits in a southern compartment, adjacent to the core. Two Mortars provide splash coverage from eastern and western pockets. This layout effectively defends against mass Giant-Healer strategies and early mass Balloon attacks by concentrating key defenses and utilizing compartmentalization to slow ground forces.
Max-level Balloons are ideal for defense, offering high splash damage upon death to eliminate ground troops like Giants and Wizards. A high-level Valkyrie can also be effective, dealing area damage to decimate grouped ground forces.



