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Town Hall
TH15
This TH15 trophy base uses strong walls and smart defense placement to stop attacks. It works well against the most common armies at this level.
The centralized Town Hall 15, protected by a Monolith, two Scattershots, and two Multi-Target Inferno Towers, forms the core of this anti-3-star trophy layout. Over 15 distinct compartments structure the base, with the Eagle Artillery positioned 3 tiles north of the Town Hall. Four X-Bows, all configured for ground attacks, defend the inner ring of compartments. Two Rage Spell Towers enhance defensive capabilities within the core. The base effectively defends against Root Rider spam and Queen Charge strategies. Its extensive compartmentalization and dense core defenses deter direct assaults.
Super Minion (ranged high DPS, effective against both air and ground troops, providing strong defense against tanks and heroes), Head Hunter (targets enemy heroes, crucial for disrupting Queen Charge or King walks, neutralizing key offensive components), Ice Golem (freezes attacking troops upon destruction, slows down pushes, allowing defenses more time to eliminate threats)



