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Rating
👍 94%
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9.1K
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Town Hall
TH14
This TH14 war base uses strong walls and smart defense placement to stop attacks. It works well against the most common armies at this level.
A Town Hall 14 War base employs extensive compartmentalization, featuring over 20 distinct wall segments to fragment troop pathing. The Town Hall 14 occupies the central 3x3 compartment, protected by the Eagle Artillery and two Monoliths positioned 3 tiles diagonally. Four multi-target Inferno Towers and two Scattershots provide significant splash damage coverage across the base. This design specifically counters E-Drag spam through dispersed air defenses and dense core point damage, while also mitigating Hog Rider attacks with its numerous internal walls and defensive structures.
Super Minion (ranged DPS against air and ground attackers, preventing easy funneling), Head Hunter (targets enemy heroes, crucial for disrupting Queen Charges and hero dives), Ice Golem (freezes attacking troops upon destruction, buying valuable time for defenses and enabling splash damage).



