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Town Hall
TH13
This TH13 anti air base uses strong walls and smart defense placement to stop attacks. It works well against the most common armies at this level.
A unique labyrinthine wall structure defines this TH13 Anti Air base, forming 14 distinct compartments. Four X-Bows, likely set to air, provide extensive aerial coverage from central and semi-central compartments. Two multi-target Inferno Towers occupy core sections, positioned for maximum DPS against clustered air units. The Clan Castle resides centrally, protecting its troops. Compartmentalization forces pathing delays for ground and air troops. This anti-air design effectively counters Electro Dragon spam and mass Dragon attacks, preventing direct core access and distributing splash damage effectively.
Super Minion (high ranged DPS against air and ground, difficult to lure effectively), Head Hunter (targets enemy heroes, crucial for slowing down Queen Charges), Archers (provide additional low-cost DPS, good for cleanup distractions).