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Rating
👍 91%
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Town Hall
TH12
This TH12 war base uses strong walls and smart defense placement to stop attacks. It works well against the most common armies at this level.
A compact, heavily compartmentalized TH12 War base features a robust core defense. Seventeen distinct compartments segment the layout, severely restricting troop pathing. An Eagle Artillery occupies the central compartment, 2 tiles from the Town Hall. Two Single Target Inferno Towers flank the Town Hall, targeting high-HP units. Four X-Bows, all set to ground and air, provide extensive range coverage across mid-layer compartments. Four Air Defenses are strategically placed, one in each quadrant, ensuring comprehensive anti-air defense. This design effectively counters Root Rider spam and Queen Charge strategies by fragmenting troop movement and punishing concentrated pushes.
Super Minion (ranged high DPS against ground and air attacks), Head Hunter (targets enemy heroes, crucial for stopping hero dives), Archers (provide cleanup and distraction)



