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Town Hall
TH12
This TH12 trophy base uses strong walls and smart defense placement to stop attacks. It works well against the most common armies at this level.
A symmetrical TH12 Trophy base prioritizes extensive compartmentalization and core defense. Approximately 22 distinct compartments significantly slow ground troop progression. The Town Hall resides in the central compartment, housing its Giga Tesla. Four Multi-Target Inferno Towers guard the inner ring, 2 tiles from the Town Hall compartment walls, providing concentrated splash damage. The Eagle Artillery occupies the upper-central section, 3 tiles from the Town Hall. Four X-Bows reinforce mid-outer sections; two target air and ground, two are ground-only. This layout effectively counters mass ground attacks like Witch Slap and aerial assaults such as E-Drag Spam.
Super Minion (ranged high DPS against ground and air attacks), Headhunter (targets enemy heroes, crucial for stopping Queen Charges), Archers (provide additional ground and air DPS, efficient low housing space filler)



