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Town Hall
TH11
This TH11 war base uses strong walls and smart defense placement to stop attacks. It works well against the most common armies at this level.
This TH11 War base features 23 distinct compartments, promoting anti-3-star defense. The central Eagle Artillery sits 3 tiles from the Town Hall, protected by high-HP storages. Four multi-target Inferno Towers defend the core; two are 2 tiles from the Town Hall, two cover flanks 4 tiles from the Eagle. Six X-Bows provide mixed ground/air defense. Four deeply placed Air Defenses secure central air space. Compartmentalization and point defense density counter E-Drag spam. Spread defenses and multi-target Infernos deter Queen Charge LaLo attacks, preventing deep penetrations.
Super Minions (2): Provide high ranged DPS against both ground and air units, quickly eliminating attacking troops. Head Hunters (2): Target enemy heroes directly, significantly slowing Queen Charges and Grand Warden walks, disrupting attack strategies. Archers (fill): Offer additional distraction and sustained damage, particularly useful against single-target troops or for cleanup.



