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Rating
👍 94%
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Town Hall
TH10
This TH10 war base uses strong walls and smart defense placement to stop attacks. It works well against the most common armies at this level.
This symmetrical Town Hall 10 war base utilizes a highly compartmentalized structure with over 15 distinct sections to slow ground armies. Two Multi-Target Inferno Towers protect the core alongside a centralized Clan Castle. The layout's dense core and separated Air Defenses provide a strong defense against mass troop strategies. This design specifically counters Hog Rider pathing and Witch Slap attacks. The base forces attackers to meticulously plan their funneling to avoid time-fails. The strategic placement of Bomb Towers and Wizard Towers enhances its anti-swarm capabilities.
A Lava Hound, a Baby Dragon, and Archers. The Lava Hound stalls Queen Charges and air attacks by absorbing massive damage. The Baby Dragon offers powerful splash damage against ground-based kill squads. The Archers provide high-damage output to finish off distracted troops.



